Polygon Tesselator. More...
#include <outline_triangulator.h>
Public Member Functions | |
| OutlineTriangulator () | |
| Creates a tessellation object. | |
| virtual | ~OutlineTriangulator () |
| void | add_vertex (float x, float y, void *data) |
| This function specifies a vertex on a polygon. | |
| void | generate () |
| Converts passed polygons into triangles. | |
| void | next_contour () |
| Mark next contour in polygon path. | |
| void | next_polygon () |
| Mark next polygon. | |
Polygon Tesselator.
This class uses constrained delauney triangulation to convert polygon outlines into triangles.
| clan::OutlineTriangulator::OutlineTriangulator | ( | ) |
Creates a tessellation object.
|
virtual |
| void clan::OutlineTriangulator::add_vertex | ( | float | x, |
| float | y, | ||
| void * | data ) |
This function specifies a vertex on a polygon.
| void clan::OutlineTriangulator::generate | ( | ) |
Converts passed polygons into triangles.
| void clan::OutlineTriangulator::next_contour | ( | ) |
Mark next contour in polygon path.
| void clan::OutlineTriangulator::next_polygon | ( | ) |
Mark next polygon.