3D line ray - Float More...
#include <line_ray.h>
Inheritance diagram for clan::LineRay3f:Public Member Functions | |
| LineRay3f () | |
| LineRay3f (const LineRay3x< float > ©) | |
| LineRay3f (const Vec3< float > &point_p, const Vec3< float > &direction_v) | |
Public Member Functions inherited from clan::LineRay3x< float > | |
| LineRay3x () | |
| LineRay3x (const LineRay3x< float > ©) | |
| LineRay3x (const Vec3< float > &point_p, const Vec3< float > &direction_v) | |
| bool | operator!= (const LineRay3x< float > &line) const |
| != operator. | |
| LineRay3x< float > & | operator= (const LineRay3x< float > ©) |
| = operator. | |
| bool | operator== (const LineRay3x< float > &line) const |
| == operator. | |
Additional Inherited Members | |
Public Attributes inherited from clan::LineRay3x< float > | |
| Vec3< float > | p |
| Start point on the line ray. | |
| Vec3< float > | v |
3D line ray - Float
A ray has a start point and a direction
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