| a | clan::Vec4< Type > | |
| aliceblue | clan::Color | static |
| angle3(const Vec4< Type > &vector) const | clan::Vec4< Type > | |
| antiquewhite | clan::Color | static |
| aqua | clan::Color | static |
| aquamarine | clan::Color | static |
| azure | clan::Color | static |
| b | clan::Vec4< Type > | |
| beige | clan::Color | static |
| bisque | clan::Color | static |
| black | clan::Color | static |
| blanchedalmond | clan::Color | static |
| blue | clan::Color | static |
| blueviolet | clan::Color | static |
| brown | clan::Color | static |
| burlywood | clan::Color | static |
| cadetblue | clan::Color | static |
| chartreuse | clan::Color | static |
| chocolate | clan::Color | static |
| Color() | clan::Color | inline |
| Color(const Colorf &) | clan::Color | explicit |
| Color(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha=255) | clan::Color | inline |
| Color(const std::string &hexstr) | clan::Color | |
| coral | clan::Color | static |
| cornflowerblue | clan::Color | static |
| cornsilk | clan::Color | static |
| crimson | clan::Color | static |
| cross3(const Vec4< Type > &vector1, const Vec4< Type > &vector2) | clan::Vec4< Type > | static |
| cross3(const Vec4< Type > &vector) | clan::Vec4< Type > | |
| cyan | clan::Color | static |
| darkblue | clan::Color | static |
| darkcyan | clan::Color | static |
| darkgoldenrod | clan::Color | static |
| darkgray | clan::Color | static |
| darkgreen | clan::Color | static |
| darkgrey | clan::Color | static |
| darkkhaki | clan::Color | static |
| darkmagenta | clan::Color | static |
| darkolivegreen | clan::Color | static |
| darkorange | clan::Color | static |
| darkorchid | clan::Color | static |
| darkred | clan::Color | static |
| darksalmon | clan::Color | static |
| darkseagreen | clan::Color | static |
| darkslateblue | clan::Color | static |
| darkslategray | clan::Color | static |
| darkslategrey | clan::Color | static |
| darkturquoise | clan::Color | static |
| darkviolet | clan::Color | static |
| datatype typedef | clan::Vec4< Type > | |
| deeppink | clan::Color | static |
| deepskyblue | clan::Color | static |
| dimgray | clan::Color | static |
| dimgrey | clan::Color | static |
| distance3(const Vec4< Type > &vector) const | clan::Vec4< Type > | |
| distance4(const Vec4< Type > &vector) const | clan::Vec4< Type > | |
| dodgerblue | clan::Color | static |
| dot3(const Vec4< Type > &vector1, const Vec4< Type > &vector2) | clan::Vec4< Type > | inlinestatic |
| dot3(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline |
| dot4(const Vec4< Type > &vector1, const Vec4< Type > &vector2) | clan::Vec4< Type > | inlinestatic |
| dot4(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline |
| firebrick | clan::Color | static |
| floralwhite | clan::Color | static |
| forestgreen | clan::Color | static |
| fuchsia | clan::Color | static |
| g | clan::Vec4< Type > | |
| gainsboro | clan::Color | static |
| get_abgr8() const | clan::Color | inline |
| get_alpha() const | clan::Color | inline |
| get_alpha_f() const | clan::Color | inline |
| get_argb8() const | clan::Color | inline |
| get_bgr8() const | clan::Color | inline |
| get_bgra8() const | clan::Color | inline |
| get_blue() const | clan::Color | inline |
| get_blue_f() const | clan::Color | inline |
| get_green() const | clan::Color | inline |
| get_green_f() const | clan::Color | inline |
| get_red() const | clan::Color | inline |
| get_red_f() const | clan::Color | inline |
| get_rgba8() const | clan::Color | inline |
| ghostwhite | clan::Color | static |
| gold | clan::Color | static |
| goldenrod | clan::Color | static |
| gray | clan::Color | static |
| gray10 | clan::Color | static |
| gray20 | clan::Color | static |
| gray30 | clan::Color | static |
| gray40 | clan::Color | static |
| gray50 | clan::Color | static |
| gray60 | clan::Color | static |
| gray70 | clan::Color | static |
| gray80 | clan::Color | static |
| gray90 | clan::Color | static |
| green | clan::Color | static |
| greenyellow | clan::Color | static |
| grey | clan::Color | static |
| honeydew | clan::Color | static |
| hotpink | clan::Color | static |
| indianred | clan::Color | static |
| indigo | clan::Color | static |
| is_equal(const Vec4< Type > &first, const Vec4< Type > &second, Type epsilon) | clan::Vec4< Type > | inlinestatic |
| is_equal(const Vec4< Type > &other, Type epsilon) const | clan::Vec4< Type > | inline |
| ivory | clan::Color | static |
| khaki | clan::Color | static |
| lavender | clan::Color | static |
| lavenderblush | clan::Color | static |
| lawngreen | clan::Color | static |
| lemonchiffon | clan::Color | static |
| length3() const | clan::Vec4< Type > | inline |
| length3() const | clan::Vec4< Type > | inline |
| length3() const | clan::Vec4< Type > | inline |
| length4() const | clan::Vec4< Type > | inline |
| length4() const | clan::Vec4< Type > | inline |
| length4() const | clan::Vec4< Type > | inline |
| lightblue | clan::Color | static |
| lightcoral | clan::Color | static |
| lightcyan | clan::Color | static |
| lightgoldenrodyellow | clan::Color | static |
| lightgray | clan::Color | static |
| lightgreen | clan::Color | static |
| lightgrey | clan::Color | static |
| lightpink | clan::Color | static |
| lightsalmon | clan::Color | static |
| lightseagreen | clan::Color | static |
| lightskyblue | clan::Color | static |
| lightslategray | clan::Color | static |
| lightslategrey | clan::Color | static |
| lightsteelblue | clan::Color | static |
| lightyellow | clan::Color | static |
| lime | clan::Color | static |
| limegreen | clan::Color | static |
| linen | clan::Color | static |
| magenta | clan::Color | static |
| maroon | clan::Color | static |
| mediumaquamarine | clan::Color | static |
| mediumblue | clan::Color | static |
| mediumorchid | clan::Color | static |
| mediumpurple | clan::Color | static |
| mediumseagreen | clan::Color | static |
| mediumslateblue | clan::Color | static |
| mediumspringgreen | clan::Color | static |
| mediumturquoise | clan::Color | static |
| mediumvioletred | clan::Color | static |
| midnightblue | clan::Color | static |
| mintcream | clan::Color | static |
| mistyrose | clan::Color | static |
| moccasin | clan::Color | static |
| navajowhite | clan::Color | static |
| navy | clan::Color | static |
| normalize3(const Vec4< Type > &vector) | clan::Vec4< Type > | static |
| normalize3() | clan::Vec4< Type > | |
| normalize4(const Vec4< Type > &vector) | clan::Vec4< Type > | static |
| normalize4() | clan::Vec4< Type > | |
| oldlace | clan::Color | static |
| olive | clan::Color | static |
| olivedrab | clan::Color | static |
| operator!=(const Color &c) const | clan::Color | inline |
| clan::Vec4::operator!=(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline |
| operator*=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline |
| operator*=(Type value) | clan::Vec4< Type > | inline |
| operator+=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline |
| operator+=(Type value) | clan::Vec4< Type > | inline |
| operator-() const | clan::Vec4< Type > | inline |
| operator-=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline |
| operator-=(Type value) | clan::Vec4< Type > | inline |
| operator/=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline |
| operator/=(Type value) | clan::Vec4< Type > | inline |
| operator<(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline |
| operator=(const Vec4< Type > &vector) | clan::Vec4< Type > | inline |
| operator==(const Color &c) const | clan::Color | inline |
| clan::Vec4::operator==(const Vec4< Type > &vector) const | clan::Vec4< Type > | inline |
| orange | clan::Color | static |
| orangered | clan::Color | static |
| orchid | clan::Color | static |
| palegoldenrod | clan::Color | static |
| palegreen | clan::Color | static |
| paleturquoise | clan::Color | static |
| palevioletred | clan::Color | static |
| papayawhip | clan::Color | static |
| peachpuff | clan::Color | static |
| peru | clan::Color | static |
| pink | clan::Color | static |
| plum | clan::Color | static |
| powderblue | clan::Color | static |
| purple | clan::Color | static |
| r | clan::Vec4< Type > | |
| red | clan::Color | static |
| rosybrown | clan::Color | static |
| rotate3(const Vec4< Type > &vector, const Angle &angle, const Vec4< Type > &axis) | clan::Vec4< Type > | static |
| rotate3(const Angle &angle, const Vec4< Type > &axis) | clan::Vec4< Type > | |
| round(const Vec4< Type > &vector) | clan::Vec4< Type > | static |
| round() | clan::Vec4< Type > | |
| royalblue | clan::Color | static |
| s | clan::Vec4< Type > | |
| saddlebrown | clan::Color | static |
| salmon | clan::Color | static |
| sandybrown | clan::Color | static |
| seagreen | clan::Color | static |
| seashell | clan::Color | static |
| set_alpha(unsigned char value) | clan::Color | inline |
| set_alpha_f(float value) | clan::Color | inline |
| set_argb8(unsigned int color) | clan::Color | |
| set_bgra8(unsigned int color) | clan::Color | |
| set_blue(unsigned char value) | clan::Color | inline |
| set_blue_f(float value) | clan::Color | inline |
| set_color(unsigned char new_red, unsigned char new_green, unsigned char new_blue, unsigned char new_alpha=255) | clan::Color | inline |
| set_colorf(float new_red, float new_green, float new_blue, float new_alpha=1.0f) | clan::Color | inline |
| set_green(unsigned char value) | clan::Color | inline |
| set_green_f(float value) | clan::Color | inline |
| set_red(unsigned char value) | clan::Color | inline |
| set_red_f(float value) | clan::Color | inline |
| set_rgb8(unsigned int color) | clan::Color | |
| set_rgba8(unsigned int color) | clan::Color | |
| set_xy(const Vec2< Type > &new_v) | clan::Vec4< Type > | inline |
| set_zw(const Vec2< Type > &new_v) | clan::Vec4< Type > | inline |
| sienna | clan::Color | static |
| silver | clan::Color | static |
| skyblue | clan::Color | static |
| slateblue | clan::Color | static |
| slategray | clan::Color | static |
| slategrey | clan::Color | static |
| snow | clan::Color | static |
| springgreen | clan::Color | static |
| steelblue | clan::Color | static |
| t | clan::Vec4< Type > | |
| tan | clan::Color | static |
| teal | clan::Color | static |
| thistle | clan::Color | static |
| tomato | clan::Color | static |
| transparent | clan::Color | static |
| turquoise | clan::Color | static |
| u | clan::Vec4< Type > | |
| v | clan::Vec4< Type > | |
| Vec4() | clan::Vec4< Type > | inline |
| Vec4(const Type &scalar) | clan::Vec4< Type > | inlineexplicit |
| Vec4(const Vec2< Type > ©, const Type &p3, const Type &p4) | clan::Vec4< Type > | inlineexplicit |
| Vec4(const Vec2< Type > ©, const Vec2< Type > ©34) | clan::Vec4< Type > | inlineexplicit |
| Vec4(const Vec3< Type > ©, const Type &p4) | clan::Vec4< Type > | inlineexplicit |
| Vec4(const Type &p1, const Type &p2, const Type &p3, const Type &p4) | clan::Vec4< Type > | inlineexplicit |
| Vec4(const Type &p1, const Type &p2, const Vec2< Type > ©34) | clan::Vec4< Type > | inlineexplicit |
| Vec4(const Type *array_xyzw) | clan::Vec4< Type > | inlineexplicit |
| violet | clan::Color | static |
| w | clan::Vec4< Type > | |
| wheat | clan::Color | static |
| white | clan::Color | static |
| whitesmoke | clan::Color | static |
| x | clan::Vec4< Type > | |
| y | clan::Vec4< Type > | |
| yellow | clan::Color | static |
| yellowgreen | clan::Color | static |
| z | clan::Vec4< Type > | |