Resource proxy of any type.
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#include <resource_object.h>
Resource proxy of any type.
◆ ResourceObject() [1/2]
| clan::ResourceObject::ResourceObject |
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◆ ResourceObject() [2/2]
template<typename Type >
| clan::ResourceObject::ResourceObject |
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const Resource< Type > & | resource | ) |
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◆ cast()
template<typename Type >
| Resource< Type > clan::ResourceObject::cast |
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◆ is_null()
| bool clan::ResourceObject::is_null |
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const |
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◆ operator!=()
| bool clan::ResourceObject::operator!= |
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const ResourceObject & | other | ) |
const |
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◆ operator<()
| bool clan::ResourceObject::operator< |
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const ResourceObject & | other | ) |
const |
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◆ operator<=()
| bool clan::ResourceObject::operator<= |
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const ResourceObject & | other | ) |
const |
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◆ operator==()
| bool clan::ResourceObject::operator== |
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const ResourceObject & | other | ) |
const |
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◆ operator>()
| bool clan::ResourceObject::operator> |
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const ResourceObject & | other | ) |
const |
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◆ operator>=()
| bool clan::ResourceObject::operator>= |
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const ResourceObject & | other | ) |
const |
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The documentation for this class was generated from the following file: