This is the complete list of members for clan::Texture3D, including all inherited members.
| generate_mipmap() | clan::Texture | |
| get_base_level() const | clan::Texture | |
| get_compare_function() const | clan::Texture | |
| get_compare_mode() const | clan::Texture | |
| get_depth() const | clan::Texture3D | |
| get_height() const | clan::Texture3D | |
| get_impl() const | clan::Texture | |
| get_lod_bias() const | clan::Texture | |
| get_mag_filter() const | clan::Texture | |
| get_max_level() const | clan::Texture | |
| get_max_lod() const | clan::Texture | |
| get_min_filter() const | clan::Texture | |
| get_min_lod() const | clan::Texture | |
| get_provider() const | clan::Texture | |
| get_size() const | clan::Texture3D | |
| get_width() const | clan::Texture3D | |
| get_wrap_mode_r() const | clan::Texture3D | |
| get_wrap_mode_s() const | clan::Texture3D | |
| get_wrap_mode_t() const | clan::Texture3D | |
| impl | clan::Texture | protected |
| is_null() const | clan::Texture | inline |
| is_resident() const | clan::Texture | |
| load(GraphicContext &gc, const std::string &id, const XMLResourceDocument &doc, const ImageImportDescription &import_desc=ImageImportDescription()) | clan::Texture | static |
| operator bool() const | clan::Texture | inlineexplicit |
| operator!=(const Texture &other) const | clan::Texture | inline |
| operator<(const Texture &other) const | clan::Texture | inline |
| operator==(const Texture &other) const | clan::Texture | inline |
| resource(GraphicContext &gc, const std::string &id, const ResourceManager &resources) | clan::Texture | static |
| set_base_level(int base_level) | clan::Texture | |
| set_image(GraphicContext &context, PixelBuffer &image, int depth, int level=0) | clan::Texture3D | |
| set_lod_bias(float lod_bias) | clan::Texture | |
| set_mag_filter(TextureFilter filter) | clan::Texture | |
| set_max_anisotropy(float max_anisotropy) | clan::Texture | |
| set_max_level(int max_level) | clan::Texture | |
| set_max_lod(float max_lod) | clan::Texture | |
| set_min_filter(TextureFilter filter) | clan::Texture | |
| set_min_lod(float min_lod) | clan::Texture | |
| set_subimage(GraphicContext &context, int x, int y, int z, const PixelBuffer &image, const Rect &src_rect, int level=0) | clan::Texture3D | |
| set_texture_compare(TextureCompareMode mode, CompareFunction func) | clan::Texture | |
| set_wrap_mode(TextureWrapMode wrap_s, TextureWrapMode wrap_t, TextureWrapMode wrap_r) | clan::Texture3D | |
| Texture() | clan::Texture | |
| Texture(GraphicContext &gc, PixelBufferSet pixelbuffer_set) | clan::Texture | |
| Texture(const std::shared_ptr< Texture_Impl > &impl) | clan::Texture | |
| Texture(TextureProvider *provider) | clan::Texture | |
| Texture3D() | clan::Texture3D | |
| Texture3D(const std::shared_ptr< Texture_Impl > &impl) | clan::Texture3D | inline |
| Texture3D(GraphicContext &context, int width, int height, int depth, TextureFormat texture_format=TextureFormat::rgba8, int levels=1) | clan::Texture3D | |
| Texture3D(GraphicContext &context, const Vec3i &size, TextureFormat texture_format=TextureFormat::rgba8, int levels=1) | clan::Texture3D | |
| throw_if_null() const | clan::Texture | |
| to_texture_1d() const | clan::Texture | |
| to_texture_1d_array() const | clan::Texture | |
| to_texture_2d() const | clan::Texture | |
| to_texture_2d_array() const | clan::Texture | |
| to_texture_3d() const | clan::Texture | |
| to_texture_cube() const | clan::Texture | |
| to_texture_cube_array() const | clan::Texture | |
| ~Texture() | clan::Texture | virtual |