This is the complete list of members for clan::Rectd, including all inherited members.
| apply_alignment(Origin origin, double x, double y) | clan::Rectx< double > | inline |
| bottom | clan::Rectx< double > | |
| bounding_rect(const Rectx< double > &rect) | clan::Rectx< double > | inline |
| clip(const Rectx< double > &cr) | clan::Rectx< double > | inline |
| contains(const Vec2< double > &p) const | clan::Rectx< double > | inline |
| expand(const double &expand_left, const double &expand_top, const double &expand_right, const double &expand_bottom) | clan::Rectx< double > | inline |
| expand(const double &left_and_right, const double &top_and_bottom) | clan::Rectx< double > | inline |
| expand(const double &expand) | clan::Rectx< double > | inline |
| get_bottom_left() const | clan::Rectx< double > | inline |
| get_bottom_right() const | clan::Rectx< double > | inline |
| get_center() const | clan::Rectx< double > | inline |
| get_height() const | clan::Rectx< double > | inline |
| get_rot_bounds(const Vec2< double > &hotspot, const Angle &angle) const | clan::Rectx< double > | |
| get_rot_bounds(Origin origin, double x, double y, const Angle &angle) const | clan::Rectx< double > | |
| get_size() const | clan::Rectx< double > | inline |
| get_top_left() const | clan::Rectx< double > | inline |
| get_top_right() const | clan::Rectx< double > | inline |
| get_width() const | clan::Rectx< double > | inline |
| is_inside(const Rectx< double > &r) const | clan::Rectx< double > | inline |
| is_overlapped(const Rectx< double > &r) const | clan::Rectx< double > | inline |
| left | clan::Rectx< double > | |
| ltrb(double left, double top, double right, double bottom) | clan::Rectx< double > | inlinestatic |
| normalize() | clan::Rectx< double > | inline |
| operator!=(const Rectx< double > &r) const | clan::Rectx< double > | inline |
| operator*(const double &s) const | clan::Rectx< double > | inline |
| operator*=(const double &s) | clan::Rectx< double > | inline |
| operator==(const Rectx< double > &r) const | clan::Rectx< double > | inline |
| overlap(const Rectx< double > &rect) | clan::Rectx< double > | inline |
| Rectd() | clan::Rectd | inline |
| Rectd(const Sizex< int > &s) | clan::Rectd | inline |
| Rectd(const Sizex< float > &s) | clan::Rectd | inline |
| Rectd(const Sizex< double > &s) | clan::Rectd | inline |
| Rectd(double new_left, double new_top, double new_right, double new_bottom) | clan::Rectd | inline |
| Rectd(const Pointx< double > &p, const Sizex< double > &size) | clan::Rectd | inline |
| Rectd(const Rectx< int > &rect) | clan::Rectd | inline |
| Rectd(const Rectx< float > &rect) | clan::Rectd | inline |
| Rectd(const Rectx< double > &rect) | clan::Rectd | inline |
| Rectd(double new_left, double new_top, const Sizex< double > &size) | clan::Rectd | inline |
| Rectx() | clan::Rectx< double > | inline |
| Rectx(const Sizex< double > &s) | clan::Rectx< double > | inline |
| Rectx(double new_left, double new_top, double new_right, double new_bottom) | clan::Rectx< double > | inline |
| Rectx(const Pointx< double > &p, const Sizex< double > &size) | clan::Rectx< double > | inline |
| Rectx(double new_left, double new_top, const Sizex< double > &size) | clan::Rectx< double > | inline |
| Rectx(const Rectx< int > &rect) | clan::Rectx< double > | inline |
| Rectx(const Rectx< float > &rect) | clan::Rectx< double > | inline |
| Rectx(const Rectx< double > &rect) | clan::Rectx< double > | inline |
| Rectx(const Rectx< float > &rect) | clan::Rectx< double > | inline |
| Rectx(const Rectx< double > &rect) | clan::Rectx< double > | inline |
| right | clan::Rectx< double > | |
| set_bottom_right(const Vec2< double > &p) | clan::Rectx< double > | inline |
| set_height(double height) | clan::Rectx< double > | inline |
| set_size(const Sizex< double > &size) | clan::Rectx< double > | inline |
| set_top_left(const Vec2< double > &p) | clan::Rectx< double > | inline |
| set_width(double width) | clan::Rectx< double > | inline |
| shrink(const double &new_left, const double &new_top, const double &new_right, const double &new_bottom) | clan::Rectx< double > | inline |
| shrink(const double &left_right, const double &top_bottom) | clan::Rectx< double > | inline |
| shrink(const double &shrink) | clan::Rectx< double > | inline |
| top | clan::Rectx< double > | |
| translate(const Vec2< double > &p) | clan::Rectx< double > | inline |
| translate(const Sizex< double > &p) | clan::Rectx< double > | inline |
| translate(const Rectx< double > &p) | clan::Rectx< double > | inline |
| translate(double x, double y) | clan::Rectx< double > | inline |
| xywh(double x, double y, double width, double height) | clan::Rectx< double > | inlinestatic |