Vertex Array Buffer.
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#include <vertex_array_buffer.h>
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| | VertexArrayBuffer () |
| | Constructs a null instance.
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| | VertexArrayBuffer (GraphicContext &gc, const void *data, int size, BufferUsage usage=BufferUsage::static_draw) |
| | Constructs a VertexArrayBuffer.
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| | VertexArrayBuffer (GraphicContext &gc, int size, BufferUsage usage=BufferUsage::static_draw) |
| | Constructs a VertexArrayBuffer.
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| virtual | ~VertexArrayBuffer () |
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| void | copy_from (GraphicContext &gc, TransferBuffer &buffer, int dest_pos=0, int src_pos=0, int size=-1) |
| | Copies data from transfer buffer.
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| void | copy_to (GraphicContext &gc, TransferBuffer &buffer, int dest_pos=0, int src_pos=0, int size=-1) |
| | Copies data to transfer buffer.
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| VertexArrayBufferProvider * | get_provider () const |
| | Get Provider.
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| bool | is_null () const |
| | Returns true if this object is invalid.
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| | operator bool () const |
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| bool | operator== (const VertexArrayBuffer &other) const |
| | Handle comparison operator.
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| void | throw_if_null () const |
| | Throw an exception if this object is invalid.
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| void | upload_data (GraphicContext &gc, int offset, const void *data, int size) |
| | Uploads data to vertex array buffer.
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◆ VertexArrayBuffer() [1/3]
| clan::VertexArrayBuffer::VertexArrayBuffer |
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Constructs a null instance.
◆ VertexArrayBuffer() [2/3]
Constructs a VertexArrayBuffer.
- Parameters
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| gc | = Graphic Context |
| size | = value |
| usage | = Buffer Usage |
◆ VertexArrayBuffer() [3/3]
Constructs a VertexArrayBuffer.
- Parameters
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| gc | = Graphic Context |
| data | = void |
| size | = value |
| usage | = Buffer Usage |
◆ ~VertexArrayBuffer()
| virtual clan::VertexArrayBuffer::~VertexArrayBuffer |
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virtual |
◆ copy_from()
◆ copy_to()
◆ get_provider()
Get Provider.
- Returns
- provider
◆ is_null()
| bool clan::VertexArrayBuffer::is_null |
( |
| ) |
const |
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inline |
Returns true if this object is invalid.
◆ operator bool()
| clan::VertexArrayBuffer::operator bool |
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const |
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inlineexplicit |
◆ operator==()
Handle comparison operator.
◆ throw_if_null()
| void clan::VertexArrayBuffer::throw_if_null |
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const |
Throw an exception if this object is invalid.
◆ upload_data()
| void clan::VertexArrayBuffer::upload_data |
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GraphicContext & | gc, |
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int | offset, |
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const void * | data, |
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int | size ) |
The documentation for this class was generated from the following file: