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| | TextureCube () |
| | Constructs a null instance.
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| | TextureCube (const std::shared_ptr< Texture_Impl > &impl) |
| | Constructs a texture from an implementation.
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| | TextureCube (GraphicContext &context, const Size &size, TextureFormat texture_format=TextureFormat::rgba8, int levels=1) |
| | Constructs a Texture.
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| | TextureCube (GraphicContext &context, int width, int height, TextureFormat texture_format=TextureFormat::rgba8, int levels=1) |
| | Constructs a Texture.
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| int | get_height () const |
| | Get the texture height.
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| Size | get_size () const |
| | Get the texture size.
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| int | get_width () const |
| | Get the texture width.
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| void | set_image (GraphicContext &context, TextureCubeDirection cube_direction, PixelBuffer &image, int level=0) |
| | Upload image to texture.
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| void | set_subimage (GraphicContext &context, TextureCubeDirection cube_direction, const Point &point, const PixelBuffer &image, const Rect &src_rect, int level=0) |
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| void | set_subimage (GraphicContext &context, TextureCubeDirection cube_direction, int x, int y, const PixelBuffer &image, const Rect &src_rect, int level=0) |
| | Upload image to sub texture.
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| |
| | Texture () |
| | Constructs a null instance.
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| | Texture (const std::shared_ptr< Texture_Impl > &impl) |
| | Constructs a texture from an implementation.
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| | Texture (GraphicContext &gc, PixelBufferSet pixelbuffer_set) |
| | Constructs a texture as described in a pixelbuffer set.
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| | Texture (TextureProvider *provider) |
| | Constructs a texture from a texture provider.
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| virtual | ~Texture () |
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| void | generate_mipmap () |
| | Generate the mipmap.
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| int | get_base_level () const |
| | Get the texture base level.
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| CompareFunction | get_compare_function () const |
| | Get the texture compare function.
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| TextureCompareMode | get_compare_mode () const |
| | Get the texture compare mode.
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| std::weak_ptr< Texture_Impl > | get_impl () const |
| | Get the implementation weakptr.
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| float | get_lod_bias () const |
| | Get the level of detail bias constant.
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| TextureFilter | get_mag_filter () const |
| | Get the texture magnification filter.
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| int | get_max_level () const |
| | Get the texture max level.
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| float | get_max_lod () const |
| | Get the maximum level of detail.
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| TextureFilter | get_min_filter () const |
| | Get the texture minification filter.
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| float | get_min_lod () const |
| | Get the minimum level of detail.
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| TextureProvider * | get_provider () const |
| | Get Provider.
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| bool | is_null () const |
| | Returns true if this object is invalid.
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| bool | is_resident () const |
| | Returns true if texture is resident in texture memory.
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| | operator bool () const |
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| bool | operator!= (const Texture &other) const |
| | Inequality operator.
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| bool | operator< (const Texture &other) const |
| | Less than operator.
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| bool | operator== (const Texture &other) const |
| | Equality operator.
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| void | set_base_level (int base_level) |
| | Sets the texture base level texture parameter.
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| void | set_lod_bias (float lod_bias) |
| | Sets the level of detail bias constant.
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| void | set_mag_filter (TextureFilter filter) |
| | Set the magnification filter.
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| void | set_max_anisotropy (float max_anisotropy) |
| | Set the maximum degree of anisotropy.
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| void | set_max_level (int max_level) |
| | Sets the texture max level texture parameter.
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| void | set_max_lod (float max_lod) |
| | Set the maximum level of detail texture parameter.
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| void | set_min_filter (TextureFilter filter) |
| | Set the minification filter.
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| void | set_min_lod (float min_lod) |
| | Set the minimum level of detail texture parameter.
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| void | set_texture_compare (TextureCompareMode mode, CompareFunction func) |
| | Sets the texture compare mode and compare function texture parameters.
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| void | throw_if_null () const |
| | Throw an exception if this object is invalid.
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| Texture1D | to_texture_1d () const |
| | Dynamic cast to Texture1D.
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| Texture1DArray | to_texture_1d_array () const |
| | Dynamic cast to Texture1DArray.
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| Texture2D | to_texture_2d () const |
| | Dynamic cast to Texture2D.
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| Texture2DArray | to_texture_2d_array () const |
| | Dynamic cast to Texture2DArray.
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| Texture3D | to_texture_3d () const |
| | Dynamic cast to Texture3D.
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| TextureCube | to_texture_cube () const |
| | Dynamic cast to TextureCube.
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| TextureCubeArray | to_texture_cube_array () const |
| | Dynamic cast to TextureCubeArray.
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| |
2D texture cube object class.