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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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Classes | |
| struct | Ogre::Bullet::CollisionListener |
| class | Ogre::Bullet::CollisionWorld |
| simplified wrapper with automatic memory management More... | |
| class | Ogre::Bullet::DebugDrawer |
| class | Ogre::Bullet::DynamicsWorld |
| simplified wrapper with automatic memory management More... | |
| struct | Ogre::Bullet::RayResultCallback |
| class | Ogre::Bullet::RigidBodyState |
| A MotionState is Bullet's way of informing you about updates to an object. More... | |
Namespaces | |
| namespace | Ogre |
| namespace | Ogre::Bullet |
Functions | |
| Quaternion | Ogre::Bullet::convert (const btQuaternion &q) |
| Vector3 | Ogre::Bullet::convert (const btVector3 &v) |
| btQuaternion | Ogre::Bullet::convert (const Quaternion &q) |
| btVector3 | Ogre::Bullet::convert (const Vector3 &v) |
| _OgreBulletExport btBoxShape * | Ogre::Bullet::createBoxCollider (const MovableObject *mo) |
| create box collider using ogre provided data | |
| _OgreBulletExport btCapsuleShape * | Ogre::Bullet::createCapsuleCollider (const MovableObject *mo) |
| create capsule collider using ogre provided data | |
| _OgreBulletExport btCylinderShape * | Ogre::Bullet::createCylinderCollider (const MovableObject *mo) |
| create capsule collider using ogre provided data | |
| _OgreBulletExport btSphereShape * | Ogre::Bullet::createSphereCollider (const MovableObject *mo) |
| create sphere collider using ogre provided data | |