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VTK
9.3.1
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Implements batched rendering of multiple vtkPolyData using LIC interface and OpenGL. More...
#include <vtkBatchedSurfaceLICMapper.h>
Public Types | |
| typedef vtkOpenGLBatchedPolyDataMapper | Superclass |
Public Types inherited from vtkOpenGLBatchedPolyDataMapper | |
| typedef vtkOpenGLPolyDataMapper | Superclass |
| using | BatchElement = vtkOpenGLCompositePolyDataMapperDelegator::BatchElement |
| API to add and query a GLBatchElement instance per vtkPolyData. More... | |
| using | GLBatchElement = vtkOpenGLCompositePolyDataMapperDelegator::GLBatchElement |
| API to add and query a GLBatchElement instance per vtkPolyData. More... | |
Public Member Functions | |
| virtual vtkTypeBool | IsA (const char *type) |
| vtkBatchedSurfaceLICMapper * | NewInstance () const |
| void | PrintSelf (ostream &os, vtkIndent indent) override |
Public Member Functions inherited from vtkOpenGLBatchedPolyDataMapper | |
| vtkOpenGLBatchedPolyDataMapper * | NewInstance () const |
| void | PrintSelf (ostream &os, vtkIndent indent) override |
| std::vector< vtkPolyData * > | GetRenderedList () const |
| Accessor to the ordered list of PolyData that we last drew. More... | |
| void | SetParent (vtkCompositePolyDataMapper *parent) |
| void | RenderPiece (vtkRenderer *renderer, vtkActor *actor) override |
| Implemented by sub classes. More... | |
| void | UnmarkBatchElements () |
| void | ClearUnmarkedBatchElements () |
| void | ProcessSelectorPixelBuffers (vtkHardwareSelector *sel, std::vector< unsigned int > &pixeloffsets, vtkProp *prop) override |
| allows a mapper to update a selections color buffers Called from a prop which in turn is called from the selector More... | |
| virtual void | ProcessCompositePixelBuffers (vtkHardwareSelector *sel, vtkProp *prop, GLBatchElement *glBatchElement, std::vector< unsigned int > &mypixels) |
| void | AddBatchElement (unsigned int flatIndex, BatchElement &&batchElement) |
| API to add and query a GLBatchElement instance per vtkPolyData. More... | |
| BatchElement * | GetBatchElement (vtkPolyData *polydata) |
| API to add and query a GLBatchElement instance per vtkPolyData. More... | |
| void | ClearBatchElements () |
| API to add and query a GLBatchElement instance per vtkPolyData. More... | |
Static Public Member Functions | |
| static vtkBatchedSurfaceLICMapper * | New () |
| static vtkTypeBool | IsTypeOf (const char *type) |
| static vtkBatchedSurfaceLICMapper * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkOpenGLBatchedPolyDataMapper | |
| static vtkOpenGLBatchedPolyDataMapper * | New () |
| static vtkTypeBool | IsTypeOf (const char *type) |
| static vtkOpenGLBatchedPolyDataMapper * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
| virtual vtkObjectBase * | NewInstanceInternal () const |
| vtkBatchedSurfaceLICMapper () | |
| ~vtkBatchedSurfaceLICMapper () override | |
| void | AppendOneBufferObject (vtkRenderer *ren, vtkActor *act, GLBatchElement *glBatchElement, vtkIdType &flat_index, std::vector< unsigned char > &colors, std::vector< float > &norms) override |
| Build the VBO/IBO, called by UpdateBufferObjects. More... | |
| void | SetMapperShaderParameters (vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act) override |
| Set the shader parameters related to the mapper/input data, called by UpdateShader. More... | |
| void | ReplaceShaderValues (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act) override |
| Perform string replacements on the shader templates. More... | |
Protected Member Functions inherited from vtkOpenGLBatchedPolyDataMapper | |
| vtkOpenGLBatchedPolyDataMapper () | |
| ~vtkOpenGLBatchedPolyDataMapper () override | |
| void | RenderPieceDraw (vtkRenderer *renderer, vtkActor *actor) override |
| void | UpdateCameraShiftScale (vtkRenderer *renderer, vtkActor *actoror) override |
| void | DrawIBO (vtkRenderer *renderer, vtkActor *actoror, int primType, vtkOpenGLHelper &CellBO, GLenum mode, int pointSize) |
| Draws primitives. More... | |
| virtual void | SetShaderValues (vtkShaderProgram *prog, GLBatchElement *glBatchElement, size_t primOffset) |
| Applies rendering attributes for the corresponding polydata in the glBatchElement. More... | |
| void | UpdateShaders (vtkOpenGLHelper &cellBO, vtkRenderer *renderer, vtkActor *actor) override |
| Make sure appropriate shaders are defined, compiled and bound. More... | |
| void | ReplaceShaderColor (std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *renderer, vtkActor *actor) override |
| Perform string replacements on the shader templates, called from ReplaceShaderValues. More... | |
| bool | GetNeedToRebuildBufferObjects (vtkRenderer *renderer, vtkActor *actor) override |
| Does the VBO/IBO need to be rebuilt. More... | |
| void | BuildBufferObjects (vtkRenderer *renderer, vtkActor *actor) override |
| Build the VBO/IBO, called by UpdateBufferObjects. More... | |
| void | BuildSelectionIBO (vtkPolyData *poly, std::vector< unsigned int >(&indices)[4], vtkIdType offset) override |
| Build the selection IBOs, called by UpdateBufferObjects. More... | |
| int | CanUseTextureMapForColoring (vtkDataObject *) override |
| Returns if we can use texture maps for scalar coloring. More... | |
Additional Inherited Members | |
Protected Attributes inherited from vtkOpenGLBatchedPolyDataMapper | |
| vtkCompositePolyDataMapper * | Parent = nullptr |
| std::map< std::uintptr_t, std::unique_ptr< GLBatchElement > > | VTKPolyDataToGLBatchElement |
| std::vector< unsigned int > | IndexArray [PrimitiveEnd] |
| bool | PrimIDUsed |
| bool | OverideColorUsed |
| vtkHardwareSelector * | CurrentSelector |
| std::vector< std::vector< unsigned int > > | PickPixels |
| std::map< vtkAbstractArray *, vtkDataArray * > | ColorArrayMap |
Implements batched rendering of multiple vtkPolyData using LIC interface and OpenGL.
Definition at line 19 of file vtkBatchedSurfaceLICMapper.h.
Definition at line 24 of file vtkBatchedSurfaceLICMapper.h.
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Reimplemented from vtkOpenGLBatchedPolyDataMapper.
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Reimplemented from vtkOpenGLBatchedPolyDataMapper.
| vtkBatchedSurfaceLICMapper* vtkBatchedSurfaceLICMapper::NewInstance | ( | ) | const |
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Build the VBO/IBO, called by UpdateBufferObjects.
Reimplemented from vtkOpenGLBatchedPolyDataMapper.
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overrideprotected |
Set the shader parameters related to the mapper/input data, called by UpdateShader.
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overrideprotected |
Perform string replacements on the shader templates.